Independent video game studio located in Argentina
Farol del Diablo is a horror game where you explore Loma Quedrada, an Argentinetown shrouded in darkness and legends. Armed only with a flashlight and limited resources, Catalina, our protagonist, ventures into the town in search of valuable objects, despite the ominous rumors of the Luz Mala that guards the place. You must uncover what happened there before the night consumes you.
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Cofounder & Developer
Emanuel Pedrerol, born in Argentina, an independent videogame developer and founder of Arcanum: Game Forge in November 2024. His passion is bringing immersive experiences to life, with deep narratives and a detailes artistic approach, exploring horror in all its forms.
Currently, he’s developing Farol del Diablo (Devil’s Lantern), his first videogame created with Unreal Engine. This project is a horror experience set in a town where darkness is more than just the absence of light – it is a real danger. Every sound, every shadow, and every corner of the environment is designed to immerse the player in an intense and unsettling story.
Co-founder & Director of Strategy and Operations
Katarina Müller, Co-founder of Arcanum: Game Forge, leads the studio’s operational structure and ensures that the creative vision can become a sustainable business. With a background in philosophy, people management, and self-management systems, she oversees the organizational, financial, and strategic aspects of the project, making sure each phase of development moves forward with clarity, transparency, and purpose, in addition to investing in the studio’s growth, she is responsible for connecting the game to a structure that allows it to scale without losing its essence.
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